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VALIDATE
&
SCALE
Development a continuous improvement framework that supports improved experiences & usage of right metrics to monitor solutions
ANALYZE
&
DISCOVER
DEFINE
DESIGN
IMPLEMENT
PURPOSE
Client hands out the project brief
Conducting research with end-users to understand their true needs
Defining an ideal holistic state for the experience in collaboration with the users
Defining the overall organization and navigation of the product
Collaboration with key stakeholders to support implementation
Sync up with the core stakeholders to build alignment and cadence
Design Process

End Users
Design Team
Key Stakeholders
Core Team
Projects
Featured Works
Project Glyph (A winning concept in the SCADPRO Hackathon)
Due to Covid, teachers, students, and parents have been abruptly thrust into the world of schooling at home. For many, the experience has been both challenging and rewarding. To improve the experience for all involved, I developed innovative concepts and solutions that support and enhance at-home schooling application experiences.
Skills Used:
User Research, Storyboarding, sketching, Lo-fi prototyping, Usability testing, Graphic design, Final hifi prototyping
Softwares Used:




Project AvacadO
With the increasing stress and unhealthy lifestyles in individuals' day-by-day life, mental health problems such as mood disorders, depressions, and anxiety continue to rise across the country affecting individual’s mental well-being. There lies an opportunity to track analyze and improve an individual's mood from one to another by immersing them in chromotherapy, aromatherapy, and music therapy to let go of all the inner conflicts by changing from one emotion to another..
Skills Used:
User Research, Lo-fi prototyping, Usability testing, Graphic design, Final hifi prototyping, Product Design
Softwares Used:





Project Target
Due to Covid, teachers, students, and parents have been abruptly thrust into the world of schooling at home. For many, the experience has been both challenging and rewarding. To improve the experience for all involved, I developed innovative concepts and solutions that support and enhance at-home schooling application experiences.
Skills Used:
User Research, Mindmapping, sketching, IA, wireframing Usability testing, Final hifi prototyping,
Softwares Used:



Visual Designer - Motion Graphics Designer - UI/UX Designer - Kamesh Maigeetha - UI Designer
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